

Spotting damage is also very efficient (since it costs you no ammunition), so running scouts (if you're good at them) can be very effective at bringing in credits.Įdit : As of, premium vehicles will receive additional bonuses. They are very useful for maximizing experience, but will destroy your net income unless used very sparingly. Note that tank costs are usually dominated by ammunition costs, so a tank with cheap but effective ammunition will often make more money than one that does more outright damage but has more expensive ammo.įinally, if you are aiming to maximize credit income, do not fire premium rounds unless it may be the difference between a win and a loss (wins get 150% bonuses on XP and credits). For these tiers I would suggest the M4 Sherman (use the 105mm with HE ammunition), the PzIV (likewise), the KV-1S (whose damage potential outweighs its ammunition costs), the Hellcat, or any other tank at tier 5 or 6 whose playstyle matches your own. It may be worthwhile to buy a tier 5 or 6 premium first, use that to earn credits, and then once you have reached tier 8 "naturally", buy a tier 8 premium if you need/want to.Īnother good way to earn credits is to run tier 5-6 tanks (on a standard account premium accounts can make money at higher tiers as well), especially ones that currently have an income bonus.

One warning: if you have not progressed beyond tier 6 in any tank, be aware that your experience may be frustrating at first, simply because you are coming up against much more capable tanks (and much more experienced players), so it may take you a couple of hundred games in the tank to start regularly having decent matches. Its playstyle will be familiar, but more importantly you can swap the M6/T29/T32/M103/T110E5 crews into the T34 and use them in that tank without retraining them in order to increase the amount of crew experience they earn. If you are buying a premium tank, it's usually a good idea to buy one that shares a nationality and type with tanks you are actively working on for you, if you're working the American heavy line, I would recommend the T34. Premium account holders will generally double this net income due to tank costs being fixed. You can see a great chart here that shows, over the last 30 days, the net income (after accounting for repair, reammunition, and replacement of consumables used in the match) of all tanks in the game (as if they were played on a standard account - the chart is adjusted to account for premium bonuses etc).

The main money makers are the tier 8 premiums a good round in one of those can clear 100,000 credits (gross typically about 60-80,000 net, depending on ammo and repair costs) on a premium account. Premium tanks do get a credit bonus it's typically 130% or more of what a similar non-premium tank would get (I arrived at this number by comparing premium tank income to non-premium tanks that have a 30% or more credit bonus weekend).
